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Sacrifice 犧牲 能量 能量 施展 施展 再使用 再使用

精英技能[]

古蘭斯的平衡
Grenth's Balance
古蘭斯的平衡
精英 咒文魔法 若目標敵人的體力超過你,則你獲得彼此體力差額的一半(最多不超過你的最大體力值),同時使該目標失去等量的體力 能量 10 施展 1/4 回復 10 死靈法師 無屬性 核心
血之權能
Blood is Power
血之權能
精英 加持魔法 持續10秒,使目標其他盟友的能量再生增加3...5...6 犧牲 33% 能量 5 死靈法師 血魔法 0 核心
生命轉移
Life Transfer
生命轉移
精英 降咒魔法 持續6...11...12秒,使目標敵人受到體力衰減3...7...8,同時你獲得等值的體力再生效果 能量 5 施展 1 回復 20 死靈法師 血魔法 1 首部曲
血之獻祭
Offering of Blood
血之獻祭
精英 咒文魔法 獲得8...18...20能量。 犧牲 20% 能量 1 施展 ¼ 回復 15 死靈法師 血魔法 1 首部曲
吸血鬼命令
Order of the Vampire
吸血鬼命令
精英 加持魔法 在5秒內,當目標隊伍成員身上沒有其他死靈法師的『加持』,而且該名隊伍成員利用物理攻擊命中敵人時,該隊伍成員偷取敵人最多3...13...16體力。 犧牲 17% 能量 10 施展 2 回復 5 死靈法師 血魔法 1 首部曲
搾取靈魂
Soul Leech
搾取靈魂
精英 降咒魔法 持續10秒,每當目標敵人施展『魔法』時,你偷取該目標最多16...67...80體力。 能量 10 施展 2 回復 15 死靈法師 血魔法 首部曲
魔力之池
Well of Power
魔力之池
精英 湧泉魔法 利用最近的屍體創造魔力之池。在 8...18 秒內,使範圍內所有盟友的體力再生增加 1...5 及能量再生增加 2。 能量 15 施展 3 回復 15 死靈法師 血魔法 首部曲
墮落饗宴
Feast of Corruption
墮落饗宴
精英 咒文魔法 使目標敵人及其鄰近敵人受到16...67...80暗影傷害。若這些目標中有人被『降咒』,則你從每個被『降咒』的敵人身上偷取最多8...34...40體力。 能量 15 施展 2 回復 20 死靈法師 詛咒 1 首部曲
強力詛咒
Lingering Curse
強力詛咒
精英 降咒魔法 持續6...25...30秒,使目標與『附近』所有敵人受到0...2...3體力衰減,並且受到的治療效果減少20%。 能量 15 施展 1 回復 10 死靈法師 詛咒 0 核心
疫病紋章
Plague Signet
疫病紋章
精英 紋章 轉移自身所有『病症』到目標敵人身上,並且持續時間為剩餘的100...180...200%。(咀咒4以下有50%失敗機率) 施展 1 回復 4 死靈法師 詛咒 0 核心
惡靈附身
Spiteful Spirit
惡靈附身
精英 降咒魔法 持續8...18...20秒,每當目標敵人進行攻擊或使用技能時,惡靈附身對目標及其鄰近的所有敵人造成5...29...35暗影傷害 能量 15 施展 2 回復 10 死靈法師 詛咒 1 首部曲
孱弱
Wither
孱弱
精英 降咒魔法 持續5...29...35秒。目標敵人受到體力衰減2...4...4和能量喪失1。當目標敵人能量降至0時,該目標受到5...61...75傷害且孱弱的效果終止。 能量 10 施展 2 回復 10 死靈法師 詛咒 1 首部曲
巫妖靈氣
Aura of the Lich
巫妖靈氣
精英 加持魔法 利用音量範圍所及所有屍體,召喚出等級1...14...17的恐懼駭骨,骸骨數量為屍體+1,同時5...37...45秒內,死亡魔法屬性+1 能量 15 施展 2 回復 45 死靈法師 死亡魔法 0 核心
腐敗肉體
Tainted Flesh
腐敗肉體
精英 加持魔法 使目標盟友在20...39...44秒內對『疾病』免疫,而對該盟友進行近身攻擊的敵人會遭受『疾病3...13...15 能量 5 施展 1 死靈法師 死亡魔法 0 核心
惡毒
Virulence
惡毒
精英 咒文魔法 If target foe was already suffering from a condition, that foe suffers from Disease, Poison, and Weakness for 3...13 seconds. 能量 5 施展 1 回復 15 死靈法師 死亡魔法 章節待查

無屬性[]

古蘭斯的平衡
Grenth's Balance
古蘭斯的平衡
精英 咒文魔法 若目標敵人的體力超過你,則你獲得彼此體力差額的一半(最多不超過你的最大體力值),同時使該目標失去等量的體力 能量 10 施展 1/4 回復 10 死靈法師 無屬性 核心
疫病之觸
Plague Touch
疫病之觸
技能 碰觸目標敵人,並且將自身的某一項「病症」及該「病症」的剩餘持續時間轉移給對方。 能量 5 施展 3/4 死靈法師 無屬性 核心

血魔法[]

血之覺醒 For 20...39 seconds, you gain +2 Blood Magic and +2 Curses, but whenever you sacrifice Health, you sacrifice 50% more than the normal amount.   10Energy 1Activation 45Recharge
荊棘紋章 You steal 18...52 Health from target foe. 8%Sacrifice   2Activation 20Recharge
血之再生 For 10 seconds, you gain +3...5 Health regeneration. When Blood Renewal ends, you gain 40...160 Health. 25%Sacrifice 5Energy 1Activation 10Recharge
血之祭典 For 8...13 seconds, target touched ally gains +3 Energy regeneration. Blood Ritual cannot be used on the caster. 17%Sacrifice 10Energy 2Activation 2Recharge
血之權能 For 10 seconds, target other ally gains +3...5 Energy regeneration. 33%Sacrifice 5Energy 1/4Activation  
暗黑連結 For the next 30...54 seconds, whenever you receive damage, your closest minion suffers 75% of that damage for you.   5Energy 2Activation 20Recharge
暗黑憤怒 For 5 seconds, the next time any nearby party member attacks, that party member gains one hit of adrenaline. 17%Sacrifice 10Energy 3/4Activation 5Recharge
暗黑契約 Deal 10...40 shadow damage to target foe. 10%Sacrifice 5Energy 1Activation 2Recharge
惡魔肉體 For 30...54 seconds, your maximum Health is increased by 80...176. 20%Sacrifice 5Energy 1Activation 60Recharge
吸取生命 For 12...22 seconds, target suffers -1...3 Health degeneration, and you gain +1...3 Health regeneration.   10Energy 2Activation 2Recharge
生命轉移 For 6...11 seconds, target foe suffers Health degeneration of 3...7, which you gain as Health regeneration.   10Energy 2Activation 30Recharge
破壞印記 For 4...9 seconds, the next time target foe casts a Spell that targets an ally, the Spell fails and you steal 10...76 Health from that foe.   10Energy 2Activation 30Recharge
血之獻祭 You gain 8...18 Energy. 20%Sacrifice 5Energy 1/4Activation 15Recharge
痛苦命令 For 5 seconds, whenever a party member hits a foe with physical damage, that party member does an additional 3...13 damage. 17%Sacrifice 10Energy 2Activation  
吸血鬼命令 For 5 seconds, whenever a party member hits a foe with physical damage, that party member steals 3...13 Health. 17%Sacrifice 10Energy 2Activation 5Recharge
暗影衝擊 Target foe takes 12...41 shadow damage. If that foe's Health is above 50%, you steal 12...41 Health.   10Energy 2Activation 8Recharge
劇痛紋章 Suffer from bleeding for 25 seconds. All nearby foes take 10...37 damage. 10%Sacrifice   3/4Activation 15Recharge
搾取靈魂 For 10 seconds, whenever target foe casts a Spell, you steal 16...67 Health from that foe.   10Energy 2Activation 15Recharge
剝奪加持 Remove one Enchantment from target foe. If an Enchantment is removed, you gain 30...102 Health.   10Energy 1Activation 20Recharge
劇痛之觸 Target touched foe takes 20...50 shadow damage. 10%Sacrifice 5Energy 3/4Activation 3Recharge
邪惡饗宴 Steal 5...41 Health from up to 1...4 foes in the area.   15Energy 1Activation 20Recharge
吸血鬼凝視 Steal 18...52 Health from target foe.   10Energy 1Activation 5Recharge
吸血鬼之觸 Touch target foe to steal up to 29...65 Health.   15Energy 3/4Activation 2Recharge
血之池 Exploit nearest corpse to create a Well of Blood at its location. For 8...18 seconds, allies in that area recieve +1...5 Health Regeneration.   15Energy 2Activation 2Recharge
魔力之池 Exploit nearest corpse to create a Well of Power at that location. For 8...18 seconds, allies within 39' of the Well of Power gain +1...5 Health regeneration and +2 Energy regeneration.   15Energy 3Activation 15Recharge

詛咒[]

荊棘 For 30 seconds, target foe takes 1...8 more damage when hit by physical damage.   10Energy 2Activation 30Recharge
凍傷 You become poisoned for 3...13 seconds. Nearby foes are struck for 10...37 cold damage and lose one Enchantment.   25Energy 3/4Activation 15Recharge
肉體敗壞 For 8...18 seconds, target foe receives only two-thirds benefit from healing. 20%Sacrifice 10Energy 1Activation 10Recharge
褻瀆加持 Target foe and all nearby foes take 6...49 shadow damage and 4...17 shadow damage for each Enchantment on them.   10Energy 2Activation 15Recharge
衰弱 Target suffers from Weakness for 5...17 seconds.   5Energy 1Activation 5Recharge
血之衰弱 Target foe and all adjacent foes suffer from Weakness for 5...17 seconds. 10%Sacrifice 10Energy 2Activation 5Recharge
懦弱 For the next 5...29 seconds, target foe attacks 50% slower, and that foe suffers Health degeneration of 1...3.   10Energy 1Activation 8Recharge
墮落饗宴 Target foe and all adjacent foes are struck for 16...67 shadow damage. You steal 8...34 Health from each struck foe who is suffering from a Hex.   10Energy 2Activation 20Recharge
狡猾寄生 For 8...18 seconds, whenever target foe hits with an attack, you steal 5...17 Health from that foe.   15Energy 1Activation 20Recharge
強力詛咒 Target foe loses all Enchantments. For 8...18 seconds, target foe gains only half Health from healing. 10%Sacrifice 25Energy 3Activation 10Recharge
萎靡不振 For 5...29 seconds, target foe suffers Energy degeneration of 2 and you suffer Health degeneration of 2. Malaise ends if target foe's Energy reaches 0.   5Energy 2Activation 2Recharge
痛苦印記 For 30 seconds, whenever target foe takes physical damage, Mark of Pain deals 10...34 shadow damage to adjacent foes.   10Energy 2Activation 30Recharge
寄生連結 For 20 seconds, target foe suffers Health degeneration of 1. The caster is healed for 30...102 when Parasitic Bond ends.   5Energy 1Activation 2Recharge
散播疫病 Transfer one negative Condition and its remaining duration from yourself to target foe and all adjacent foes. 10%Sacrifice 10Energy 1Activation 5Recharge
疫病紋章 Transfer all negative Conditions and their remaining durations from yourself to target foe. (50% failure chance with Curses 4 or less.)     1Activation 10Recharge
失敗的代價 For 30 seconds, target foe has a 25% chance to miss with attacks and takes 6...25 damage whenever that foe fails to hit in combat.   10Energy 3Activation 10Recharge
粉碎加持 Remove 5...8 Enchantments from target foe. For each Monk Enchantment removed, you take 55...31 damage.   10Energy 3Activation 30Recharge
肢體僵硬 For 8...18 seconds, target foe cannot "block" or "evade."   10Energy 2Activation 30Recharge
恐懼陰影 Target foe and all adjacent foes attack 50% slower for the next 20...39 seconds.   10Energy 2Activation 5Recharge
靈魂荊棘 For 30 seconds, target foe takes 15...27 damage when an Enchantment or Hex is cast on that target.   10Energy 2Activation 20Recharge
刺骨惡寒 For 10...34 seconds, whenever target foe is struck for cold damage while using a skill, that foe is interrupted and you lose 10...6 Energy or Spinal Shivers ends.   10Energy 2Activation 15Recharge
惡靈附身 For 8...18 seconds, whenever target foe attacks or uses a skill, Spiteful spirit deals 5...29 shadow damage to that foe and all adjacent allies of that foe.   15Energy 2Activation 10Recharge
苦難 For 6...25 seconds, target foe and all nearby foes suffer Health degeneration of 2.   15Energy 2Activation 20Recharge
防禦弱化 For 10...34 seconds, target foe has an armor penalty of -20 against physical damage.   10Energy 3Activation 30Recharge
孱弱 For 5...29 seconds, target foe suffers Health degeneration of 2 and Energy degeneration of 2. Wither ends if target foe's Energy reaches 0.   10Energy 2Activation 10Recharge

死亡魔法[]

操縱惡魔骸骨 Exploit nearest corpse to animate a level 1...14 bone fiend. Bone fiends can attack at range.   25Energy 3Activation 5Recharge
操縱恐懼骸骨 Exploit nearest corpse to animate a level 1...14 bone horror.   15Energy 3Activation 5Recharge
操縱骸骨爪牙 Exploit nearest corpse to animate two level 0...10 bone minions.   25Energy 3Activation 5Recharge
巫妖靈氣 For 15...39 seconds, your maximum Health is halved, but you take half damage from all sources. When Aura of the Lich ends, you're healed for 50...202 Health.   10Energy 2Activation 20Recharge
主人之血 All adjacent undead allies are healed for 30...99. 10%Sacrifice 10Energy 1Activation 5Recharge
屍體吸收 Exploit a random target. You teleport to that corpse's location and gain 25...85 Health and 5...17 Energy.   10Energy 1Activation  
暗黑靈氣 For 30 seconds, whenever target ally sacrifices Health, Dark Aura deals 5...41 shadow damage to adjacent foes, and you lose 5...17 Health.   10Energy 1Activation 10Recharge
死亡新星 For 30 seconds, if target ally dies, all adjacent foes take 26...85 damage and are Poisoned for 15 seconds.   5Energy 2Activation  
致命嚴寒 Target foe is struck for 5...28 cold damage. If that foe's health is above 50%, you deal an additional 5...41 shadow damage.   10Energy 1Activation 5Recharge
致命蟲群 Deathly Swarm flies out slowly and strikes for 15...67 cold damage on up to three targets in the area.   10Energy 3Activation 3Recharge
狀態移轉 For the next 15...51 seconds, whenever you receive a Condition, that Condition is transferred to your closest minion instead.   5Energy 1Activation 20Recharge
惡性感染 For 5...17 seconds, target foe receives 20% less benefit from healing. If target foe dies while hexed with Malign Intervention, a level 1...14 masterless bone horror is summoned.   10Energy 1Activation 20Recharge
死亡傳送 Exploit a random corpse. You teleport to that corpse's location and all nearby foes become Poisoned for 5...17 seconds.   5Energy 3/4Activation  
屍爆 The corpse nearest your target explodes, sending out a shockwave that deals 24...101 damage to all nearby foes.   10Energy 1Activation 5Recharge
肉體腐爛 Target fleshy creature becomes Diseased for 10...22 seconds.   15Energy 3Activation 3Recharge
靈魂饗宴 Exploit nearest corpse to steal 50...234 Health.   10Energy 1Activation  
腐敗肉體 For 20...39 seconds, target ally is immune to disease, and anyone striking that ally in melee becomes Diseased for 3...13 seconds.   5Energy 1Activation  
死亡滋味 Steal 100...340 Health from target animated undead ally.   5Energy 1/4Activation  
芙瑞達的靈氣 All hostile animated undead in the area become bound to you. Verata's Aura ends after 120...264 seconds. When Verata's Aura ends, you lose your bond with any undead bound to you. (50% failure chance with Death Magic 4 or less.) 33%Sacrifice 15Energy 3/4Activation 30Recharge
芙瑞達的凝視 If target hostile animated undead has a master, its bond to its master is broken, making it hostile to all other creatures. If it had no master, you become its master. (50% failure chance with Death Magic 4 or less.)   5Energy 1Activation 5Recharge
芙瑞達的犧牲 For 8...18 seconds, all undead allies gain 10 health regeneration. All Conditions are removed from those allies and transfered to you. 15%Sacrifice 10Energy 2Activation 30Recharge
不幸之觸 Touch target foe to deal 20...56 damage.   10Energy 3/4Activation 4Recharge
惡毒 If target foe was already suffering from a Condition, that foe suffers from Disease, Poison, and Weakness for 3...13 seconds.   5Energy 1Activation 15Recharge
痛苦之池 Exploit nearest corpse to create a Well of Suffering at its location. For the next 10...26 seconds, foes in that area suffer Health degeneration of -1...5.   15Energy 2Activation 10Recharge
褻瀆之池 Exploit nearest corpse to create a Well of the Profane at its location. For 8...18 seconds, foes in that area are stripped of all Enchantments and cannot be the target of further Enchantments. (50% failure chance with Death Magic 4 or less.)   25Energy 3Activation 10Recharge
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