遊俠技能描述表

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[編輯]

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能量 能量 施展 施展 再使用 再使用

[編輯] 精英技能

image:風速之箭.jpg
風速之箭 (Quick Shot) 編輯 弓術精通 精英弓術技能 5image:能量.png 1image:施展.png 1image:回復.png
精英弓術技能,以兩倍速度射出一支弓箭.
image:脫逃.jpg
脫逃 (Escape) 編輯 專精 精英態勢 5image:能量.png 30image:回復.png
持續(5~15)秒,你的移動速度增加 25% ,且有75% 機會「迴避」攻擊。
image:弓手的賭注.jpg
弓手的賭注 (Marksman's Wager) 編輯 專精 精英準備技能 5image:能量.png 2image:施展.png 24image:回復.png
12秒內以弓箭擊中目標即可獲得5~9點能量,如果弓箭沒命中目標則失去10點能量.
image:誓言之箭.jpg
誓言之箭 (Oath Shot) 編輯 專精 精英弓術技能 10image:能量.png 20image:回復.png
精英弓術技能,若誓言之箭命中,你所有技能回復否則所有技能10秒內無法使用 (弓術精通7以下有50%失敗率.)
image:熟練態勢.jpg
熟練態勢 (Practiced Stance) 編輯 專精 精英態勢 5image:能量.png 15image:回復.png
持續20...32秒, 你的"準備"類型技能的施展速度加快50%, 而且持續時間增加30...126%.
Image:兇猛衝擊.jpg
Ferocious Strike
兇猛衝擊
精英 寵物攻擊 施術者的寵物接下來的攻擊增加13...25的傷害。若是這個攻擊命中的話,施術者可以得到怒氣值以及3...9的能量。 圖像:能量.png 5 Image:回復.png 8 遊俠 野獸支配 0 核心


image:齊射.jpg
齊射 (Barrage) 編輯 弓術精通 精英弓術技能 5image:能量.png 1image:回復.png
同時攻擊最多6名鄰近目標的敵人, 對這些敵人造成+1...14的額外傷害. 使用此技能會讓你的所有"準備"狀態終止.
Image:致殘之箭.jpg
Crippling Shot
致殘之箭
精英 弓術技能 技能命中時造成目標“殘廢”1...8秒鐘。此攻擊不能被“格擋”。 圖像:能量.png 15 Image:回復.png 1 遊俠 弓術精通 1 首部曲


image:懲罰之箭.jpg
懲罰之箭 (Punishing Shot) 編輯 弓術精通 精英弓術技能 10image:能量.png 1/2image:施展.png 8image:回復.png
精英弓術技能,命中時造成額外10..18傷害,並且中斷對方動作
image:大火災.jpg
大火災 (Greater Conflagration) 編輯 求生 精英自然儀式 5image:能量.png 5image:施展.png 60image:回復.png
Create a level 1...8 Spirit. For creatures within its range, all physical damage is fire damage instead. This Spirit dies after 30...126 seconds. This is an elite skill.
image:燃燒之箭.jpg
燃燒之箭 (Incendiary Arrows) 編輯 求生 精英準備技能 5image:能量.png 2image:施展.png 24image:回復.png
精英準備技能 持續8秒,命中時中斷對方動作並使其"著火"1...3秒.
image:梅蘭朵之箭.jpg
梅蘭朵之箭 (Melandru's Arrows) 編輯 求生 精英準備技能 5image:能量.png 2image:施展.png 12image:回復.png
For 18 seconds, whenever your arrows hit, they cause bleeding for 3...21 seconds and do +8...24 damage if they hit a target who is under an "Enchantment". This is an elite skill.
Image:梅蘭朵的元氣.jpg
Melandru's Resilience
梅蘭朵的元氣
精英 態勢 For 8...18 seconds, you gain Health regeneration of 2 and Energy regeneration of 1 for each Condition and Hex you are suffering. 圖像:能量.png 5 Image:回復.png 25 遊俠 求生 1 首部曲


image:毒箭.jpg
毒箭 (Poison Arrow) 編輯 求生 精英弓術技能 5image:能量.png 1image:回復.png
If Poison Arrow hits, your target becomes poisoned for 5...17 seconds.
image:尖刺陷阱.jpg
尖刺陷阱 (Spike Trap) 編輯 求生 精英陷阱 10image:能量.png 2image:施展.png 20image:回復.png
When Spike Trap is triggered, all foes in the area take 10...56 piercing damage, become crippled for 3...13 seconds and are knocked down. Spike Trap ends after 90 seconds. While activating this skill you are easily interrupted. This is an elite skill.

[編輯] 無屬性

解毒紋章 解除自身「中毒」、「疾病」和「盲目」狀態。Cleanse yourself of poison, disease and blindness.   2Image:Activation.png 8Image:Recharge.png
必中之箭 以三倍速度射出弓箭,此攻擊無法被「格擋」或「迴避」。Shoot an arrow that moves 3 times faster than normal and cannot be "blocked" or "evaded." 5Image:Energy.png   3Image:Recharge.png
衰弱之箭 衰弱之箭命中時,目標失去 10 能量。If Debilitating Shot hits, your target loses 10 Energy. 10Image:Energy.png   10Image:Recharge.png
雙重箭 同時射出兩枝箭到目標敵人身上。這些箭比一般的箭少 25% 傷害。Shoot two arrows simultaneously at target foe. These arrows deal 25% less damage than normal. 10Image:Energy.png   5Image:Recharge.png
風速之箭 Shoot an arrow 2 times faster than normal. 5Image:Energy.png 1Image:Activation.png 1Image:Recharge.png

[編輯] 專精

震暈之箭 震暈之箭如果命中,會中斷目標敵人的行動,但是只造成(1~13)傷害。如果受到中斷的是技能,此技能回復時間增加 20 秒。If Distracting Shot hits, it interrupts target foe's action but deals only 1...13 damage. If the interrupted action was a skill, that skill is disabled for an additional 20 seconds. 5Image:Energy.png 1/2Image:Activation.png 10Image:Recharge.png
閃避 持續(5~10)秒,你的移動速度增加 33% ,且有(27~65)% 機會「迴避」弓箭。如果進行攻擊,則閃避終止。For 5...10 seconds, you move 33% faster than normal and have a 27...65% chance to "evade" incoming arrows. Dodge ends if you attack. 5Image:Energy.png   30Image:Recharge.png
脫逃 For 5...15 seconds, you move 25% faster than normal and have a 75% chance to "evade" attacks. 5Image:Energy.png   30Image:Recharge.png
閃電迴避 持續(5~10)秒, 你有 75% 機會「迴避」肉搏攻擊和弓箭攻擊,同時攻擊速度增加 33% 。For 5...10 seconds, you have a 75% chance to "evade" melee and projectile attacks, and you attack 33% faster. 10Image:Energy.png   45Image:Recharge.png
弓手的賭注 For 12 seconds, you gain 5...9 Energy whenever your arrows hit, but lose 10 Energy whenever your arrows fail to strike. 5Image:Energy.png 2Image:Activation.png 24Image:Recharge.png
誓言之箭 If Oath Shot hits, all your skills except Oath Shot are recharged. If it misses, all of your skills are disabled for 10 seconds. (50% miss chance with Expertise at 7 or less.) 10Image:Energy.png   20Image:Recharge.png
近距弓射 此技能的弓射距離是平常的一半,但是造成(10~22)額外傷害。Shoot an arrow that has half the normal range, but strikes for +10...22 damage. 10Image:Energy.png   3Image:Recharge.png
熟練態勢 For 20...32 seconds, your preparations recharge 50% faster and last 24...45% longer. 5Image:Energy.png   15Image:Recharge.png
揚塵 緊鄰的目標敵人和目標附近的敵人在(3~13)秒內「盲目」。Target touched foe and foes adjacent to your target become Blinded for 3...13 seconds. 5Image:Energy.png 1Image:Activation.png 45Image:Recharge.png
旋風防禦 持續(8~18)秒,你有 75% 的機會「格擋」攻擊。當格擋成功,鄰近的敵人受到(5~10)穿刺傷害。For 8...18 seconds, you have 75% chance to "block" attacks. Whenever you block a projectile in this way, adjacent foes take 5...10 piercing damage. 10Image:Energy.png   60Image:Recharge.png

[編輯] 野獸支配

野獸突襲 Your animal companion attempts a Bestial Pounce that deals +5...17 damage. If the attack strikes a foe who is casting a Spell, that foe is knocked down. 5Image:Energy.png   15Image:Recharge.png
殘暴衝擊 Your animal companion attempts a Brutal Strike that deals +5...17 damage. If the attack strikes a foe whose health is below 50%, that foe takes an additional +5...17 damage. 10Image:Energy.png   5Image:Recharge.png
敏捷呼喊 For 30 seconds, your animal companions have a 25% faster attack speed and move 25% faster than normal. 10Image:Energy.png   25Image:Recharge.png
守護呼喊 For 120 seconds, your animal companions have a 1...11 base damage reduction. 5Image:Energy.png   115Image:Recharge.png
迷魅動物 Charm target animal. Once charmed, your animal companion will travel with you whenever you have Charm Animal equipped. 10Image:Energy.png   10Image:Recharge.png
安慰動物 You heal your animal companion for 20...87 points. If your companion is dead, it is resurrected with 10...48% Health and all your skills are disabled for 8 seconds. 10Image:Energy.png 1Image:Activation.png 1Image:Recharge.png
擾亂衝刺 Your animal companion attempts a Disrupting Lunge that deals +1...10 damage. If that attack strikes a foe using a skill that skill is interrupted and is disabled for an additional 20 seconds. 5Image:Energy.png   5Image:Recharge.png
滅絕之地 Create a level 1...8 Spirit. For creatures within its range, whenever any creature dies, Edge of Extinction deals 14...43 damage to all nearby creatures of the same type. This Spirit dies after 30...126 seconds. 5Image:Energy.png 5Image:Activation.png 60Image:Recharge.png
能量之風 Create a level 1...8 Spirit. For creatures within its range, all skills cost 15 Energy less (minimum cost 10 Energy), and skills recharge 25% slower than normal. This Spirit dies after 30...126 seconds. 5Image:Energy.png 5Image:Activation.png 60Image:Recharge.png
野性衝刺 Your animal companion attempts a Feral Lunge that deals +5...17 damage. If the attack strikes a foe who is attacking, that foe suffers from Bleeding for 3...21 seconds. 5Image:Energy.png   10Image:Recharge.png
兇猛衝擊 Your animal companion attempts a Ferocious Strike that deals +13...25 damage. If that attack hits, you gain adrenaline and 3...9 Energy. 5Image:Energy.png   8Image:Recharge.png
豐收季節 Create a level 1...8 Spirit. For creatures within its range, every creature's maximum health is increased by 50...290 and they gain +15 armor. This Spirit dies after 15...39 seconds. 5Image:Energy.png 5Image:Activation.png 60Image:Recharge.png
傷殘之擊 Your animal companion attempts a Maiming Strike that deals +5...17 damage. If that attack hits a moving foe that foe becomes Crippled for 3...13 seconds. 10Image:Energy.png   10Image:Recharge.png
梅蘭朵的突擊 Your animal companion attempts a Melandru's Assault that deals +5...17 damage. If that attack strikes a foe with an Enchantment, that foe and all adjacent foes take +5...17 additional damage. 10Image:Energy.png   10Image:Recharge.png
食腐獸的吶喊 All animals in the area become hostile to your target and gain +20 armor for 30 seconds. Otyugh's Cry cannot turn charmed animals against their masters or their master's allies. (50% failure chance with Beast Mastery 4 or less.) 5Image:Energy.png   30Image:Recharge.png
獵食者突襲 Your animal companion attempts a Predator's Pounce that deals +5...17 damage. If that attack hits, your animal companion gains 5...41 Health. 5Image:Energy.png   5Image:Recharge.png
獵食季節 Create a level 1...8 Spirit. For creatures within its range, all healing is reduced by 20%. If any of your attacks hit you gain 5 Health. This Spirit dies after 30...126 seconds. 5Image:Energy.png 5Image:Activation.png 60Image:Recharge.png
太古回音 Create a level 1...8 Spirit. For creatures within its range, Signets cost 10 Energy to use. This Spirit dies after 30...126 seconds. 5Image:Energy.png 5Image:Activation.png 60Image:Recharge.png
復活動物 Resurrect all nearby allied animal companions. They come back to life with 10...77% Health. 5Image:Energy.png 6Image:Activation.png 20Image:Recharge.png
食腐獸之擊 Your animal companion attempts a Scavenger Strike that deals +5...17 damage. If the attack strikes a foe who is suffering a condition, that foe takes an additional +1...12 damage. 10Image:Energy.png   5Image:Recharge.png
共生 Create a level 1...8 Spirit. For creatures within its range, for each Enchantment on a creature, that cretaure's maximum Health is increased by 27...125. This Spirit dies after 30...126 seconds. 5Image:Energy.png 5Image:Activation.png 60Image:Recharge.png
共生連結 For 120...264 seconds, your animal companion gains +1 Health regeneration, and half of any physical damage dealt to your animal companion is redirected to you. 10Image:Energy.png   55Image:Recharge.png
虎之怒 All your non-attack skills are disabled for 5 seconds. For 5...10 seconds, you attack 33% faster than normal. 10Image:Energy.png   10Image:Recharge.png

[編輯] 弓術精通

齊射 All your Preparations are removed. Shoot arrows at up to 6 foes adjacent to your target. These arrows strike for +1...13 damage if they hit. 5Image:Energy.png   1Image:Recharge.png
迷惑之箭 If Concussion Shot hits while target foe is casting a Spell, the Spell is interrupted and your target is Dazed for 5...17 seconds. This attack deals only 1...13 damage. 25Image:Energy.png 1/2Image:Activation.png 10Image:Recharge.png
致殘之箭 If Crippling Shot hits, your target becomes Crippled for 8 seconds. This attack cannot be "blocked" or "evaded." 10Image:Energy.png   1Image:Recharge.png
決心之箭 If Determined Shot hits, you strike for +3...15 damage. If Determined Shot fails to hit, all of your attack skills are recharged. 5Image:Energy.png   10Image:Recharge.png
順風 Create a level 1...8 Spirit. For creatures within its range, arrows move twice as fast as normal and strike for +6 damage. This Spirit dies after 30...126 seconds. 5Image:Energy.png 5Image:Activation.png 60Image:Recharge.png
獵人之箭 If Hunter's Shot hits, you strike for +3...13 damage. If this attack hits a foe that is moving or knocked down, that foe begins Bleeding for 3...21 seconds. 5Image:Energy.png   5Image:Recharge.png
穿刺攻擊 If Penetrating Attack hits, you strike for +3...15 damage and this attack has 20% armor penetration. 10Image:Energy.png   3Image:Recharge.png
射足 If Pin Down hits, your target is Crippled for 3...13 seconds. 15Image:Energy.png   15Image:Recharge.png
強力之箭 If Power Shot hits, you strike for +10...18 damage. 10Image:Energy.png   6Image:Recharge.png
精準之箭 If Precision Shot hits, you strike for +10...18 damage. Precision Shot cannot be "blocked" or "evaded." This action is easily interrupted. 10Image:Energy.png   6Image:Recharge.png
懲罰之箭 If Punishing Shot hits, you strike for +10...18 damage and your target is interrupted. 10Image:Energy.png 1/2Image:Activation.png 8Image:Recharge.png
風之解讀 For 24 seconds, your arrows move twice as fast and deal 3...9 extra damage. 5Image:Energy.png 2Image:Activation.png 12Image:Recharge.png
野性之箭 If Savage Shot hits, your target's action is interrupted. If that action was a Spell, you strike for 13...25 damage. 10Image:Energy.png 1/2Image:Activation.png 5Image:Recharge.png

[編輯] 求生

塗毒 For 24 seconds, foes struck by your physical attacks become Poisoned for 3...13 seconds. 15Image:Energy.png 2Image:Activation.png 12Image:Recharge.png
荊棘陷阱 When Barbed Trap is triggered, all foes in the area take 20...56 piercing damage, become Crippled, and begin Bleeding for 3...21 seconds. Barbed Trap ends after 90 seconds. While activating this skill, you are easily interrupted. 15Image:Energy.png 2Image:Activation.png 20Image:Recharge.png
窒息毒氣 For 1...10 seconds, your arrows deal 1...7 more damage and spread Choking Gas to all adjacent foes on impact. Choking Gas interrupts foes attempting to cast Spells. 15Image:Energy.png 2Image:Activation.png 24Image:Recharge.png
蛛化精靈防禦 For 5...10 seconds, you gain 75% chance to evade attacks and 34...55 armor against elemental damage. 5Image:Energy.png   60Image:Recharge.png
塵土陷阱 When Dust Trap is triggered, every second (for 5 seconds total), all nearby foes are Blinded for 3...9 seconds and take 10...22 earth damage. While activating this skill, you are easily interrupted. Dust Trap ends after 90 seconds. 25Image:Energy.png 2Image:Activation.png 30Image:Recharge.png
火焰陷阱 When Flame Trap is triggered, every second (for 3 seconds total), all nearby foes are struck for 15...27 fire damage and set on fire for 1...3 seconds. Flame Trap ends after 90 seconds. While activating this skill, you are easily interrupted. 10Image:Energy.png 2Image:Activation.png 20Image:Recharge.png
凍土 Create a level 1...8 Spirit. For creatures within its range, dead creatures cannot be resurrected. This Spirit dies after 30...78 seconds. 5Image:Energy.png 5Image:Activation.png 30Image:Recharge.png
大火災 Create a level 1...8 Spirit. For creatures within its range, all physical damage is fire damage instead. This Spirit dies after 30...126 seconds. 5Image:Energy.png 5Image:Activation.png 60Image:Recharge.png
治癒之泉 For 10 seconds, all nearby allies are healed for 15...51 every 2 seconds. While activating this skill, you are easily interrupted. 10Image:Energy.png 2Image:Activation.png 20Image:Recharge.png
爆烈箭 For 24 seconds, your arrows explode on contact, dealing 3...15 fire damage to target and all adjacent foes. 10Image:Energy.png 2Image:Activation.png 12Image:Recharge.png
燃燒之箭 For 8 seconds, targets struck by your arrows are interrupted and set on fire for 1...3 seconds. 5Image:Energy.png 2Image:Activation.png 24Image:Recharge.png
火箭 For 24 seconds, your arrows deal fire damage and hit for an additional 3...20 fire damage. 5Image:Energy.png 2Image:Activation.png 12Image:Recharge.png
梅蘭朵之箭 For 18 seconds, whenever your arrows hit, they cause Bleeding for 3...21 seconds, and if they hit a target who is under an Enchantment, they do +8...24 damage. 5Image:Energy.png 2Image:Activation.png 12Image:Recharge.png
梅蘭朵的元氣 For 8...18 seconds, you gain +2 Health regeneration and +1 Energy regeneration for each Condition and Hex you are suffering. 5Image:Energy.png   25Image:Recharge.png
泥沼 Create a level 1...8 Spirit. For all creatures within its range, all creatures move 10% slower than normal and speed boosts have no effect. This Spirit dies after 30...78 seconds. 5Image:Energy.png 5Image:Activation.png 30Image:Recharge.png
自然再生 Create a level 1...8 Spirit. For 30...126 seconds, Enchantments and Hexes take twice as long to cast, and it costs twice as much Energy to maintain Enchantments. This Spirit dies after 30...126 seconds. 5Image:Energy.png 5Image:Activation.png 60Image:Recharge.png
毒箭 If Poison Arrows hits, your target becomes Poisoned for 5...17 seconds. 5Image:Energy.png   1Image:Recharge.png
活力微風 Create a level 1...8 Spirit. For creatures within its range, all skills recharge twice as fast as normal and cost 30% more Energy to cast. This Spirit dies after 15...39 seconds. 25Image:Energy.png 5Image:Activation.png 60Image:Recharge.png
蛇之敏捷 For 15...27 seconds, recharge times for your skills are reduced by 33%. Serpent's Quickness ends if your Health drops below 50%. 5Image:Energy.png   45Image:Recharge.png
尖刺陷阱 When Spike Trap is triggered, all nearby foes take 10...56 piercing damage, become Crippled for 3...13 seconds, and are knocked down. Spike Trap ends after 90 seconds. While activating this skill, you are easily interrupted. 10Image:Energy.png 2Image:Activation.png 20Image:Recharge.png
追風者 For 8...18 seconds you move 25% faster, and you gain 1...4 Energy whenever you take elemental damage. 10Image:Energy.png   30Image:Recharge.png
巨魔藥膏 For 10 seconds, you gain Health regeneration of +3...9. 5Image:Energy.png 3Image:Activation.png 10Image:Recharge.png
吹拂之風 Create a level 1...8 Spirit. For creatures within its range, creatures take 4 additional damage whenever they take physical damage. This Spirit dies after 30...126 seconds. 5Image:Energy.png 5Image:Activation.png 60Image:Recharge.png
寒冬 Create a level 1...8 Spirit. For creatures within its range, all elemental damage is cold damage instead. This Spirit dies after 30...126 seconds. 5Image:Energy.png 5Image:Activation.png 60